CS111 Layered Learning Explorer
Interactive category-lesson-topic explorer for Aquatic CS111 evidence.
CS111 Layered Learning Explorer
This page turns your CS111 rubric into a guided learning system with three layers: Category -> Lesson -> Topic. Reference source: assets/js/GameEnginev1/GameLevelAquaticGameLevel.js (used to map assets, flow, and code patterns 1:1).
CS111 Layered Explorer
Click any category, lesson, or topic and the explanation panel updates instantly.
Select a category, lesson, or topic
Choose any node from the left.
Greetings. I am ready to help you build the Aquatic level.
Status: idle
Aquatic Code Builder Engine
Drag blocks from the left into the workspace to build runnable code like a mini game engine editor.
Lesson Required Code Boxes
Select a lesson to load the topic-specific box list.
// Built code appears here.
Builder output appears here.
Clickable Rubric Rows
| Objective | Click to Explain |
|---|